Cactus3D Character Bundle Pro for Cinema4D
Cactus3D.Character.Bundle.Pro.Retail.for.Cinema4D. v9+.And.v10-BB3DThis bundle includes: H3`}@| C
CD IK Tools v1.407 l[#A"?S
CD Joints & Skin v1.036 S0W$_'][
CD Morph v1.123 eJ5[;pi-E
CD Constraints v1.101b
B)]/x[ }*I
CD IK Tools :This is a plugin suite of command tools and expressions for ,|(T*@?B0cE
character rigging and animation. It works with or without the Mocca module.
For those who need to rig a character for animation in Cinema 4D's core s*T'YLK!r
package, but find it difficult to build a usable character rig with the
basic IK Expression, this plugin will be indispensable. The specialized 9iv6m9i/Qx_x
expressions in CD IK Tools will allow you to easily set up a stable, YC;Kq0p1o
predictable character rig in no time. A)B7{sOdP-a%\&bz
CD Joints & Skin: This plugin includes joints, skinning, weight painting
and several command tools to help in the skinning process. CD Joints & Skin
is the perfect companion to round out the suite of CD plugins and give you
a comprehensive set of character rigging tools for Cinema 4D R9 and above. 7sB{^t;h)@
If you only have the Cinema 4D core version, and want to do character )X/UE^/g%c*cf
animation, you will find this plugin and all of my other plugins ~&md@&z
indispensable.
CD Morph: This plugin is a point selection Morph system that works with a a?kzh5Z}[p?:`Q&q
Point or Polygon object. It does not need additional copies of the object |xM `Skht
for each morph target shape. Only one reference copy of the mesh is needed. 2h5F!OU*VyJ
The morph shapes are stored in tags, and only the selected points that are b#g0myMd
morphed are stored in the tags. This makes CD Morph a very fast morphing n bm o(e
solution. 0]#i Nu#j-j
(E3gsj9r
CD Constraints: is set of constraint tags, they all appear in the $o&z
