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elm00 发表于 2006-5-21 01:18

Buena.Software.Au.Naturel.v1.1.2.for.Adobe.After.Effects.incl.Keygen-SCOTCH

[align=center][b][size=2][color=SeaGreen]Buena.Software.Au.Naturel.v1.1.2.for.Adobe.After.Effects.incl.Keygen-SCOTCH[/color][/size][/b]
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[color=DeepPink][b]Release Notes:[/b]3JH(U.P%R
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Au Naturel
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d-H8H Q gq      Au Naturel allows you to apply lens blur and motion blur that looks*G&Ea0~y$c|
     significantly more like real camera blur than the built-in tools. It
ptWb'aJ)B8F    allows you to adjust the exposure of your footage using f-stops. It canh q3}1]B_n
    apply extremely high quality transforms which result in zooms that are,~5b3{H)B'Y#rGB
      less fuzzy than the built-in scaling functionality. And you can do rP` [N]!d
  compositing with it in linear RGB with a seperate alpha channel per color
1a%V,B3zYo                                    channel.8`;idy]3I2mbd

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                                   Features*C8`:A7l5CF]%u6z

/AAw#d A.V\:G2f      In the process of converting the light in a scene into bits in your
5pX4DA#T1Z   computer, the data describing the scene goes through several conversions.IGfV:g7m/W
   From the lens on your camera to the electronics that recorded it to the_-be-Z1C} Qu"| oz
   codec used to compress it, the data that your editing application has is
j? N'[-?[/[uN    no longer a very good representation of what really occurred. Au Naturel7_2z(dD Xq/r
  strips away much of the extra junk that was added to your footage and letsP/N:U%pJQ$Nm
   you operate on your raw footage using meaningful values. The results are
` I;yfp6F*Aw"`+i(v|                          much more realistic looking.
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y/{m+d4P,{T                             Extended Dynamic Range
0|$V0S |0X%UKC$Ip&_ m     You may have heard about high dynamic range or extended dynamic range
!p p2D-`? i1i#_$Z      image formats which allow you to keep brighter highlights and darker
`Yf7VHIs+V2_     shadows without sacrificing image quality. Au Naturel uses those same
:o k Q}7gCFr    techniques when doing its thing so you keep as much of the dynamic range
8o9l en9I/a9KQ      of your footage as possible when applying the effects in Au Naturel.ki p^&w4i:_+p

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                  Au Naturel comes with 6 built-in effects:
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]7|'mUUE;@(n                                Adjust Exposure
4w)D%OD1z-`!P    Allows you to adjust the exposure of your footage in f-stops, producing
8Vfs Hc d;@VE&h0k    much more pleasing and realistic results and with much less effort than
g)W;qW {2][H*q                    using Brightness and Contrast controls.#{4I MM| _S,F @s6| f a
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                                   Levels
}H.t,R-VH xz~ sJ    Similar to your host application's built-in Levels function, but withoutj[ v[Rsp:a
  the limitations. You can set levels above the maximum or below the minimum
$E'fN.[?!v$S    pixel values giving you a much wider range to work with. And values that.K[#i4q$MK;IQdC$L|
    go above the max or below the min are preserved for the next effect ton:a|r)o[9D
                     work with rather than being clipped.zEq ~#U9w3i/b(R
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                                Gaussian Blur3C5?d*Kn&L? oa
     An effect that produces a much more realistic looking blur than theo0Nd!G4]
   built-in Gaussian Blur. Bright areas bloom out just like if you actually
,X I#vU2?}:z d    defocused your camera lens. Plus, it allows you to choose how the edges
D9}QOD P l   are handled and whether to apply the blur to only a single channel or all9tm7m@$h$CgG
                                the channels.
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                              Directional BlureN9ujkD#^
  As with the Gaussian Blur, this blur produces much more realistic looking#FqZtHZf9|`
      results than your host's built-in Directional Blur or Motion blur.E8T;KcjSN w

Q Li+k5y)_                                   TransformIF0EfxE4v7|
  Scale, rotate, translate, and skew your image with sub-pixel accuracy andMDy7k!j1]i
  using high-quality resampling algorithms for results that are sharper than
gW0WtjX2D                              the built-in tools.^CS1s~-z.cb

Z;acTeB                                   Composite
z,K1K*k$a;Q%E   Composite scenes together in linear RGB using a separate alpha channel for
^9Vmk7AW*D/tk    each color channel if you want. This allows you to reproduce the actual
Ch6O*vV kQ             interactions that occur with light in the real world.[/color] K7kj/no`[zFHn
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